ubg_3d2d_position_to_ray
Syntax:
ubg_3d2d_position_to_ray(x, y, translator)
Arguments:
| Argument Name | Type | Description | 
|---|---|---|
| x | real | x-position in the viewport | 
| y | real | y-position in the viewport | 
| translator | array | translator to use for transformation | 
Returns: (array)
Description:
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